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mistudio:getting_started:connect_data_source_to_graphic [2026/06/21 17:29] – tputmanmistudio:getting_started:connect_data_source_to_graphic [2026/09/18 15:50] (current) – tputman
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 ==== Example Connection ==== ==== Example Connection ====
  
-{{:mistudio:getting_started:pasted:IMAGE_NAME.png?650|Main Logic Editor showing a SineServer connected to a Box graphic}}+{{:mistudio:getting_started:pasted:20260622-124203.png?650|Main Logic Editor showing a SineServer connected to a Box graphic}}
  
 //Main Logic Editor showing the Data Sources tab and a SineServer connected to the valueInput of a Box graphic.// //Main Logic Editor showing the Data Sources tab and a SineServer connected to the valueInput of a Box graphic.//
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 To open the graphic in the Logic Editor: To open the graphic in the Logic Editor:
  
-* Select the graphic in the Design Editor. +  * Select the graphic in the Design Editor. 
-* Press **Ctrl + D** to open the Main Logic Editor. +  * Press **Ctrl + D** to open the Main Logic Editor. 
-* Click the Logic Editor canvas to place the selected graphic in the logic workspace. +  * Click the Logic Editor canvas to place the selected graphic in the logic workspace. 
-* Confirm that the graphic appears as a block in the Logic Editor.+  * Confirm that the graphic appears as a block in the Logic Editor.
  
 ==== Adding a Data Source ==== ==== Adding a Data Source ====
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 To add a data source: To add a data source:
  
-* Select the **Data Sources** tab in the Logic Editor palette. +  * Select the **Data Sources** tab in the Logic Editor palette. 
-* Choose the data source you want to use. +  * Choose the data source you want to use. 
-* Click the Logic Editor canvas to place the data source. +  * Click the Logic Editor canvas to place the data source. 
-* Confirm that the data source appears as a block in the Logic Editor.+  * Confirm that the data source appears as a block in the Logic Editor.
  
 ==== Creating the Connection ==== ==== Creating the Connection ====
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 After the graphic and data source are both visible in the Logic Editor, create a connection between them. After the graphic and data source are both visible in the Logic Editor, create a connection between them.
  
-* Find the output port on the data source. +  * Find the output port on the data source. 
-* Find the input port on the graphic, such as **valueInput**. +  * Find the input port on the graphic, such as **valueInput**. 
-* Hold **Alt**. +  * Hold **Alt**. 
-* Drag from the data source output port to the graphic input port. +  * Drag from the data source output port to the graphic input port. 
-* Release the mouse when the connection reaches the correct input. +  * Release the mouse when the connection reaches the correct input. 
-* Confirm that a connection line appears between the data source and the graphic.+  * Confirm that a connection line appears between the data source and the graphic.
  
 Once the connection is made, the graphic can update from the changing data source value. Once the connection is made, the graphic can update from the changing data source value.
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   * A graphic's main value input   * A graphic's main value input
-  * A display value input+  * A displayed value input
   * A visibility property   * A visibility property
   * A color property   * A color property
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 Exposed properties are useful when a value should control a specific property, such as visibility, color, text, fill behavior, or another configurable setting. Exposed properties are useful when a value should control a specific property, such as visibility, color, text, fill behavior, or another configurable setting.
  
-See [[mistudio:graphics:exposed_properties|Exposed Properties]] for more information.+See [[mistudio:design_editor:exposed_properties|Exposed Properties]] for more information.
  
 ==== After Connecting a Data Source ==== ==== After Connecting a Data Source ====
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 Previous: [[mistudio:getting_started:edit_graphic_properties|Editing Graphic Properties]] Previous: [[mistudio:getting_started:edit_graphic_properties|Editing Graphic Properties]]
  
-Next: [[mistudio:getting_started:data_sources_overview|Data Sources Overview]]+Next: [[mistudio:getting_started:start|Back to MIStudio Getting Started]]
  
 ==== Related Pages ==== ==== Related Pages ====
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   * [[mistudio:getting_started:data_sources_overview|Data Sources Overview]]   * [[mistudio:getting_started:data_sources_overview|Data Sources Overview]]
   * [[mistudio:getting_started:test_data_sources|Using Test Data Sources]]   * [[mistudio:getting_started:test_data_sources|Using Test Data Sources]]
-  * [[mistudio:graphics:start|MIStudio Graphics]] +  * [[mistudio:design_editor:start|MIStudio Design Editor]] 
-  * [[mistudio:graphics:exposed_properties|Exposed Properties]] +  * [[mistudio:design_editor:exposed_properties|Exposed Properties]] 
 +  * [[mistudio:design_editor:data_source_binding|Data Source Binding]]
mistudio/getting_started/connect_data_source_to_graphic.1782077374.txt.gz · Last modified: by tputman

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